You may also want a few beacons to mark important locations and the Pathfinder tool for exploring caves. If your Prawn Suit gets busted at 1000 meters down in an underwater cave and you have no way to fix it, there is no chance you will make it to the surface. If possible, I recommend bringing either the reinforced dive suit (if you have a way to manufacture food and water nearby) or the Stillsuit (if you do not). While this may not seem important while you’re inside the safety of your prawn suit, there are some situations where you will have to swim. You will need an air tank with a capacity of at least 150 and either a set of upgraded fins or the Seaglide. I also typically deploy with the grapple arm to allow for better traversal. If you mean to take advantage of the large resource nodes here, you will also need the drill arm attachment for your Prawn Suit. Upgrading your vehicles with defensive equipment such as decoy launchers and reinforced hulls is also a good idea, as you will encounter a lot of hostile fauna. Due to its increased pressure resistance and general utility, I recommend the Prawn Suit rather than the Seamoth. With this in mind, make sure whatever vehicles you bring down with you are upgraded to withstand the pressure at these depths. The cavernous biome of the lost river ranges in depth from just under 500 meters to around 1100 meters. However, it is probably a better idea to bring the Cyclops down too, so you have a place to recharge your suit and store the resources you gather. If you are visiting the lost river on a shorter excursion, or have a base nearby, then just the Seamoth or Prawn Suit should suffice. The honest truth is that you probably won’t even reach the river without a pressure-resistant vehicle. The most important equipment to bring into the lost river with you is a proper vehicle. The lost river is a mid to late-game location that will kill you if you aren’t prepared for it, so let’s use some of those resources you’ve been hoarding and make sure you can stay alive down there. This isn’t the first place you visit when you get dropped into Subnautica’s ocean. This Lost River Subnautica guide will give you the rundown of what the lost river has to offer, instructions on how to get there, a list of all the different ways it can kill you, a quick overview of the points of interest within the zone, and a few pointers on how to keep yourself from ending up in the stomach of a baby ghost leviathan. Of course, that also means it is one of the most dangerous. Located between the Grand Reef and the Magma Zone biomes, the Lost River is one of the most heavily populated biomes in the game, flush with veins of valuable resources and abundant sources of energy and heat. The Lost River biome is all of those things at the same time. Planet 4546B has no shortage of fascinating, beautiful, and terrifying biomes. Entrances to Inactive Lava Zone and Magma Zone.The Forest Sinkhole Guide – Surviving the Sinkhole - January 27, 2023.The Forest Crossbow Guide: A Bow, but Better - February 2, 2023.Lost River Subnautica Guide: Not All who Wander are Dead - February 5, 2023.Best Zombie Survival Games Of All Time.Best Survival Mechanics In Non-Survival Games.Try stopping the Cyclops and scouting ahead in your Seaglide and see which way you need to go. Turning around and going back takes longer that keep going. Just when I think I've discovered most of the biomes, there's this whole second world below that! Looks like I'm going to need to update my map with the 4 entrances as well as a LR map on the back! This game just keeps blowing me away. Is silent running a power hog? Seems so. Which way to this Cove Tree I've heard so much about? Are all those little critters baby Ghosts? Is that big green mist room with the Ghost a central room of sorts? Just wondering if all the routes in connect somewhere. I need to figure out how to deal with the Ghosts if I want to be able to explore that place. Maybe I can finally start piecing this place together once I find all the ways in. I'm off to find the Bulb Zone entrance now. Maybe I'm doing something wrong? I'm just tapping along at ahead slow, and even tried silent running. I see everyone talking about how easy it is to get by them, but I keep getting attacked. So I headed thru the tunnel and came to that same big room with the Ghost. I headed off to LP2 to see if I could find my way into the Kelp Zone entrance, and I did! It was actually really close to my scanning station in the Islands. Reading another thread (ignoring all talk of lava and such) really made me want to discover the other two entrances. I went through the very dark entrance in the Trench once or twice but got very lost. Went in and got to a large, green area with a Ghost Leviathan. I knew about the Degassi entrance, it was the first one I discovered.
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